Psychic immunity, will enter vehicles and destroy itĬan control units, can damage units with Psi WaveĬan control units / structures and use Psi WaveĬan set up near resources, has a gun when undeployed More space than Chrono Miner and has a turret Kills infantry with 1 hit, can make land radioactiveĬan call in an air strike against structures Gather resources, can teleport to refineriesĬan carry infantry, does not show on radarĪttack can spread to other nearby targetsĬan carry vehicles and infantry over water & landĬan charge Tesla Coils, increasing its power UnitĬan swim, C4 charges on structures / ship / armor You can sort the tables, or filter them with the search box. Also you can find which other units they are good against or bad against. You can find the cost, health and speed of the units. The figures are including the expansion Yuri’s Revenge. Here you can find the Command & Conquer: Red Alert II unit statistics.
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